Maths4U
Menu

Exam-Style Problems

Back to Project Quadrilateral tiling
Browsing as Guest. Progress, bookmarks and attempts are disabled. Log in to track your work.
Stage 8 - Q1 - 2 marks
18357

How many right angles fit around a point?

Hint

Divide the full turn by one corner angle.

Stage 8 - Q2 - 2 marks
18358

Three angles around a point are 75°, 110° and 95°. Find the missing angle.

Hint

Angles around a point total 360°.

Stage 8 - Q3 - 2 marks
18359

A parallelogram has one angle of 65°. Find the adjacent angle.

Hint

Use the parallel sides.

Stage 8 - Q4 - 2 marks
18360

Show that two 65° angles and two 115° angles fill a full turn.

Hint

This is the corner pattern of a parallelogram tiling.

Stage 8 - Q5 - 3 marks
18361

Explain how two congruent trapezia can form a parallelogram.

Two congruent trapezia make a parallelogram
Shared edge: half-turn about its midpoint
Hint

Try a 180° turn, rather than a reflection.

Stage 8 - Q6 - 3 marks
18362

Can three 110° corners fill a full turn? If not, find the angle gap.

Hint

Compare the total with 360°.

Stage 8 - Q7 - 3 marks
18363

A proposed vertex uses angles 72°, 108°, 72° and 108°. Does the angle test pass? Is that alone a full proof of a tiling?

Hint

A vertex can fit while other parts of a patch fail.

Stage 8 - Q8 - 4 marks
18364

Design a tiling patch from a non-square rhombus with angles 70° and 110°. Describe the corners at an interior meeting point.

Named shape; sketch not for measuring
Hint

A rhombus is a parallelogram, so use two side directions.

Stage 8 - Q9 - 4 marks
18365

An irregular quadrilateral has angles 55°, 85°, 125° and 95°. Explain why using four copies of just its 85° corner leaves a gap, but using one of each angle passes the angle test.

Hint

Compare the two proposed arrangements of corners.

Stage 8 - Q10 - 5 marks
18366

Challenge: explain how half-turn copies of any convex quadrilateral can support a tessellation. Your argument must discuss both matching edges and angles; an angle sum alone is insufficient.

Hint

Use one copy of each corner type around a vertex, while explaining why the edges line up.

No problems left in this filter.
Back to Project Quadrilateral tiling